Your universe has a volume of {{format(player.size, 3)}}m3 ({{(player.size.gte(tmp.compaction.start)?"+":"×")+format(player.size.gte(tmp.compaction.start)?displayCompactionSizeGain():tmp.sizeBase.root(player.size.gte(tmp.slowdown.start)?2:1), 3)}}/s)
Universal Slowdown is slowing down your Universe's growth beyond {{format(tmp.slowdown.start)}}m3

Universal Compaction is halting your Universe's growth beyond {{format(tmp.compaction.start)}}m3






Created by Jacorb
Credit to Letorin for helping plan this out :)

Jacorb's Discord Server


You have completed {{formatWhole(player.depth)}} Dimensional Depths, which boost Universe Growth Speed by {{format(tmp.prestige.eff)}}x.
You have {{formatWhole(player.essence)}} Universe Essence.

{{(tmp.upgs.rowsUnl<4)?(universe_upgs.rowUnls[tmp.upgs.rowsUnl+1].desc+" to unlock new Universal Upgrades"):""}}

You have {{format(player.quarks.red)}} Red Quarks, which multiply Green Quark gain by {{format(tmp.qk.eff.red)}}.

You have {{format(player.quarks.green)}} Green Quarks, which multiply Blue Quark gain by {{format(tmp.qk.eff.green)}}.

You have {{format(player.quarks.blue)}} Blue Quarks, which multiply Red Quark gain by {{format(tmp.qk.eff.blue)}}.


The {{getGluonScaleName()}}Gluon is {{format(tmp.qk.gluon.size)}}m long, which boosts Universe Growth Speed{{voidUpgActive(16)?" & Quark gain":""}} by {{format(tmp.qk.gluon.eff)}}x



You have {{formatWhole(player.quarks.charge)}} Quark Charge, which strengthens all Quark effects by {{format(tmp.qk.eff.charge.sub(1).times(100))+(tmp.qk.eff.addedCharge.gt(1)?(" + "+format(tmp.qk.eff.addedCharge.sub(1).times(100))):"")}}%.



You have {{format(player.aq.red)}} Anti-Red Quarks, which multiply Red Quark gain by {{format(tmp.aq.eff.red)}}, but divide Anti-Green Quark gain by {{format(tmp.aq.eff.antired)}}.

You have {{format(player.aq.green)}} Anti-Green Quarks, which multiply Green Quark gain by {{format(tmp.aq.eff.green)}}, but divide Anti-Blue Quark gain by {{format(tmp.aq.eff.antigreen)}}.

You have {{format(player.aq.blue)}} Anti-Blue Quarks, which multiply Blue Quark gain by {{format(tmp.aq.eff.blue)}}, but divide Anti-Red Quark gain by {{format(tmp.aq.eff.antiblue)}}.


The {{getAntiGluonScaleName()}}Anti-Gluon is {{format(tmp.aq.gluon.size)}}m long, which multiplies Photonic Matter{{hasAQUpg(21)?" & Anti-Energy":""}} gain by {{format(tmp.aq.gluon.eff)}}x

You have {{formatWhole(player.aq.charge)}} Antiquark Charge, which weakens all Antiquark effects by {{format(Decimal.sub(1, Decimal.div(1, tmp.aq.chargeEff)).times(100))}}%.



Your Anti-Quarks have generated {{format(player.aq.energy)}} Anti-Energy (+{{format(getAQEnergyGain())}}/s)


Antiquark Upgrade Power: {{format(tmp.aq.upgs.power.times(100))}}%
You have {{format(player.hadrons.amount)}} Hadrons (+{{format(tmp.had.dispGain)}}/s), which are extending the starts of Universal Slowdown & Compaction by {{format(tmp.had.eff)}}x

You have {{(getHadronicBoostMag().neq(1) ? format(player.hadrons.boosters) : formatWhole(player.hadrons.boosters))+(tmp.had.extraBoosts.gt(0)?(" + "+format(tmp.had.extraBoosts)):"")}} Hadronic Boosters, which are strengthening Quark & Gluon effects by {{format(tmp.had.boostEff.sub(1).times(100))}}%, and are multiplying Hadron gain by {{format(tmp.had.boostEff2)}}x



You have {{formatWhole(player.annihilation.energy)}} Annihilation Energy.
You have {{formatWhole(player.annihilation.total)}} Total Annihilation Energy, which makes the Universe's size boost its growth rate by {{format(tmp.anh.eff)}}x.


You have {{format(player.void.fabric)}} Space-Time Fabric (+{{format(tmp.void.stGain)}}/s)
Void Upgrades can be purchased twice: 1 Purchase = Works in Void, 2 Purchases = Works in & out of Void


{{tmp.anh.boosts.power.eq(1)?"WARNING: Switching Annihilation Boosts forces an Annihilation reset!":("Boost Power: "+format(tmp.anh.boosts.power.times(100))+"%")}}

Annihilation Boost I

Makes Dimensional Depths add extra levels to {{hasAnhUpg(35)?"all Universal Upgrades":"the first 9 Universal Upgrades"}}.

Currently: +{{format(tmp.anh.boosts[1])}}

Annihilation Boost II

Makes Unspent Annihilation Energy strengthen all Quark effects.

Currently: {{format(tmp.anh.boosts[2].sub(1).times(100))}}% stronger

Annihilation Boost III

Makes Total Universal Upgrade Level add extra Hadronic Boosters.

Currently: +{{format(tmp.anh.boosts[3])}}

You have {{format(player.void.fabric)}} Space-Time Fabric (+{{format(tmp.void.stGain.times(player.void.active?1:tmp.ph.col[6].eff.eff))}}/s)

In the Void, all Universal Upgrades are disabled, and Annihilation Upgrades are replaced by Void Upgrades.
Space-Time Fabric is gained based on your Universe's size, but slows down over time since last Dimensional Depth






Your Space-Time Fabric has generated {{format(player.photons.matter)}} Photonic Matter (+{{format(tmp.ph.gain)}}/s)

{{x.color}} Photons: {{format(player.photons.colors[i].amt)}} (+{{format(tmp.ph.col[i].gain.times(tmp.ph.phMul))}}/s)

{{(x.id=="uv"&&!hasAQUpg(33))?"":"."}}
{{x.dispProd(tmp.ph.col[i].eff.prod)}}.



Your Space-Time Fabric has generated {{format(player.photons.matter)}} Photonic Matter (+{{format(tmp.ph.gain)}}/s)
You have {{formatWhole(player.photons.ultra)}} Ultrawaves.
You have {{formatWhole(tmp.dup.amount)}} Duplicators (×{{format(getDuplicatorGain().root(tmp.dup.speed))}} per Duplicator Essence consumed) {{Decimal.gte(tmp.dup.amount, tmp.dup.haltStart) ? "[Halting after " + format(tmp.dup.haltStart) + "]" : ""}}
Duplicator Essence: {{format(player.dup.essence)}} (-{{format(tmp.dup.speed)}}/s)





Duplicator Effect {{i+1}} {{hasDupEff(i) ? "" : "[LOCKED]"}}
Req: {{formatWhole(data.req)}} Duplicators

{{data.desc}}
Currently: {{data.effSymbol ?? "×"}}{{format(hasDupEff(i) ? tmp.dup.eff[i] : 1)}}
Duplicator Unlock {{i+1}} {{hasDupUnl(i) ? "" : "[LOCKED]"}}
Req: {{formatWhole(data.req)}} Duplicators

{{data.desc}}
You have completed {{formatWhole(player.dup.depths)}} Dupli-Depths, which reduce Duplicator Essence costs by {{format(Decimal.sub(1, Decimal.div(1, tmp.dup.depthEff)).times(100))}}%, but reduces the Duplicator base by {{format(Decimal.sub(1, Decimal.div(1, tmp.dup.depthNerf)).times(100))}}%.



You have {{format(player.bat.fluid)}} Battery Fluid (+{{format(tmp.bat.gain)}}/s)

Battery {{b}}



{{format(player.bat.batteries[b])}} Inserted Fluid (-{{format((1 - tmp.bat[b].loss) * 100)}}%/s)

Boost {{i}} [{{formatWhole(tmp.bat[b].stacks[i]) + (tmp.bat[b].extraStacks[i].gt(0) ? (" + " + format(tmp.bat[b].extraStacks[i])) : "")}}]

{{battery_data[b].boostDescs[i]()}}

Next: {{formatWhole(getBatBoostNextReq(b,i))}} Fluid